
The War focus allows you to challenge characters to a duel and kill them in single combat, while the Seduction focus lets you go all Double Indemnity and get a besotted lover to off their spouse for you. It’s not just fun little stories though, these foci can often have powerful in game effects. For example pick ‘Business’ and you might get an chain of events about funding a trading journey to foreign lands, while a Scholarship focus might result in you building an Observatory. This gives you a small stat boost and access certain themed events, often improving your skills in that area. One of the ways Way of Life achieves this is by allowing your ruler to pick a ‘focus’. How much you enjoy this side of the game will determine whether you pick up this DLC or not, but I absolutely adore them, which is why I’ve rated this so highly. Don't support people who make games that insult Europe and spread anti-Euroepan ignorance and hatred.Way of Life is focused on the role playing aspect of Crusader Kings, specifically ‘events’, those little ‘choose your own adventure’ pop ups that appear as you play informing you that your ruler has taken up falconry, insulted a priest, or slept with their sister (that last one comes up a lot). The Christians still seem to hate the European religion ("Paganism"), and make it look completely idiotic and meaningless whenever they can, like in The Old Gods. So that is what Paganism was about? Did Christians make this game, or what? That's laughable! There are no Old Gods in this DLC, only Old Hatred. So Pagans have to sacrifice people to their gods and to go to war in order to please the gods and their bloodthirsty populations. Do you need to "convert" a French Catholic to German Catholicism too? What if he knows both French and German? The main focus in The Old Gods is the Norse Paganism, and the ultra-Christian and hateful stereotyping of the good and honourable Norsemen dominates everything here. How exactly is it you will convert a Slavic-speaking Pagan to Norse Paganism? Can't you just teach him Norse language instead, and call it "language education"? His religion will be the same anyhow. So religion follows languages in this game. Slavic is a language group, by the way, not a culture, religion or people. In this game I can "convert" Slavic Pagans to Norse Paganism. The idea is good, but the Paganism in this DLC is like a bigot's cartoon version of the old European religion, and no thought seems to have The idea is good, but the Paganism in this DLC is like a bigot's cartoon version of the old European religion, and no thought seems to have been given to the fact that all the pre-Christian Europeans had (what was basically) the same religion, only with different names on the deities and a few local customs here and there. If they somehow find the way to build a GAME around this engine: scenarios, campaigns, cut scenes, narratives: we could well end up with the supreme strategy video game experience! Power yo you Paradox! On to the peak! This team may be the first to scale the Everest of game design! Even short of perfection, what they are selling now is work every copek and every crown! If you haven't tried this game buy it now and ALL the DLC. However rather than the mediocre expansions of other Paradox titles, we find (miraculously!) that the major DLC for CC2 REALLY is improving the game. It seems almost a miracle that after years and years of making sausage machines, they have (perhaps by accident) arrived at the architectual basis for a TRULY GREAT GAME.

It seems almost a miracle that after years I'm I'm willing to forgive the Paradox DLC show in this case since the core game is truly worth it. I'm I'm willing to forgive the Paradox DLC show in this case since the core game is truly worth it.
